Friday, March 26, 2010

Bouncing Ball and Chance of Rain

Career Day was today and it was great! Got a lot of good feedback from a lot of cool people.

I found this bouncing ball test I did freshmen year when we focused on 2D animation and it makes me want to go back to the light tables.



Also, here is an updated version of one of the scenes from Chance of Rain. We had to go back and completely redo the rig, thus losing all the animation I had done... But it's alright really, because I have a better understanding of Fatima now than I had previously. This video is of the blockin stage of simple pose-to-pose.

Scene 10 Blockin from Romina Barrett on Vimeo.

Monday, March 22, 2010

Life Drawing

Here are some life drawings.



Tuesday, March 16, 2010

Parallel Bars blockin

So I just got back from GDC and had a blast. It was cool to meet a lot of awesome people at different studios and get some industry feedback.

Here is something I've been working on apart from school work. I wanted something that demonstrated an understanding of weight so I chose to use the Norman rig on gymnastic parallel bars.

This is still pretty rough. I broke Norman about a million different ways and had to treat his FK spine as IK on some parts, but I learned a lot in doing so. I still want to add more delay in his legs (which is harder than it sounds because they break whenever they feel like it) and clean up the arms and hands... Maybe play with the camera a little more. Anyway, I've enjoyed working on it.